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|
Facepalming Heist
|
Shot
|
Location
|
Narrative (What Happens)
|
Type of Shot
|
Sounds/Music
|
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1
|
field
|
characters fall
from the sky
|
medium shot
|
“adventure
meme” music starts
|
|
2
|
field
|
characters run
towards and past camera
|
long shot
|
“adventure
meme” music continues to play
|
|
3
|
field
|
each character
runs past the camera, dark souls guy falls and dies
|
long shot
|
|
|
4
|
field
|
other
characters notice and come back to investigate
|
long shot
|
|
|
5
|
field
|
characters
reach a gate and debate how to get over it
|
medium shot
|
|
|
6
|
field by fence
|
assassin can’t
climb the fence
|
long shot
|
|
|
field by fence
|
dark souls guy
shows assassin the door, assassin gets annoyed
|
long shot
|
|
|
|
8
|
field by fence
|
assassin is
upset
|
close up
|
|
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9
|
woodland area
|
showing
spectator the new scenery
|
POV shot, pan
of scenery
|
|
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10
|
woodland area
|
characters plan
a way to get through the trees
|
medium shot
|
|
|
11
|
woodland area
|
Steve comes up
with a plan
|
close up
|
|
|
12
|
woodland area
|
Steve punches a
tree thinking it will break
|
POV shot
|
|
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13
|
woodland area
|
Steve has pain
in his face as he hurt his hand
|
close up
|
|
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14
|
woodland area
|
characters spot
a guard
|
over the
shoulder shot
|
|
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15
|
woodland area
|
characters run
to hide from the guard
|
medium shot,
camera pans
|
|
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16
|
woodland area
|
guard notices
characters and calls them out
|
medium shot,
camera tracks guard
|
|
|
17
|
woodland area
|
assassin runs
off screen, comes back on and kills guard
|
medium shot
|
|
|
18
|
woodland area
|
dark souls guy
sees the boss
|
medium shot
|
|
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19
|
woodland area
|
characters
runoff screen
|
medium shot
|
|
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20
|
woodland area
|
characters are
“pushed” back across the screen
|
medium shot
|
|
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21
|
field
|
characters fall
from the sky
|
medium shot
|
|
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22
|
field
|
characters get
angry and walk off screen
|
medium shot
|
“adventure
meme” music stops playing
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